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Mission: Impossible - Dead Reckoning Part One (Lorne Balfe) (2023)
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Composed and Co-Produced by:

Conducted by:
James Brett
Gavin Greenaway
Ernest Van Tiel
Gottfried Rabl
Zoltan Pad

Co-Orchestrated and Additional Music by:
Adam Price

Orchestrated by:
Gabriel Chernick
Nicolo Braghiroli
Ben Frost
Aaron King
Harry Brokensha

Additional Music by:
Joshua Pacey
Bobby Tahouri
Stuart Michael Thomas
Peter Adams
Dieter Hartmann
Kevin Riepl
Max Aruj
Kevin Blumenfeld

Co-Produced by:
Cecile Tournesac
Regular Sony Classical Album Tracks   ▼
Regular La-La Land Album Tracks   ▼
Suites and Themes Album Tracks   ▼
Regular Album Album Cover Art
Suites and Themes Album 2 Cover Art
Sony Classical (Digital)
(July 12th, 2023)

La-La Land Records (CD)
(July 25th, 2023)

Sony Classical (Suites and Themes: Digital)
(October 27th, 2023)

La-La Land Records (Suites and Themes: CD)
(November 7th, 2023)
All albums are regular commercial releases. The regular Sony Classical album debuted a few weeks before the 2-CD set from La-La Land Records, which retailed initially for $27 to $30. The same staggered release schedule followed for the "Suites and Themes" album later the same year, the La-La Land CD option selling for $20.
There exists no official packaging for the digital Sony Classical albums. The insert of the regular La-La Land CD set contains extensive credits and a note from the director.
Filmtracks Traffic Rank: #1,871
Written 7/28/23, Revised 3/22/24
Buy it... if you seek a more organic-sounding and refined version of Lorne Balfe's approach to Mission: Impossible - Fallout, the Lalo Schifrin references continuing to win the day.

Avoid it... if you expect Balfe's own, muddy themes and artistic choice to record with five different ensembles to leave any lasting impression on you.

Balfe
Balfe
Mission: Impossible - Dead Reckoning Part One: (Lorne Balfe) The bigger the budget, the riskier the return. The belated seventh entry in the Mission: Impossible franchise cost far more than the preceding films and, despite the ever-improving critical response to the franchise, fell below expectations at the box office. Still, it's Tom Cruise attempting to defy his age while performing many of his own stunts, again reprising his role as Impossible Missions Force agent Ethan Hunt to prove his youthful vitality. As the first of a two-part pair of films, Mission: Impossible - Dead Reckoning Part One contains yet another larger-than-life villain and worldwide chase to neutralized it. The antagonist in this case a terrorist in league with a dangerous artificial intelligence that seeks to rule the planet. Naturally, the AI initiates its troublesome rebellion on a new Russian submarine, and from there, the principal players run about the planet seeking the keys with which to control it. As usual, Hunt's team doesn't escape unscathed. Of course, the movie is one giant excuse for extended chasing, the climax involving a train on a bridge that caused the movie much controversial press in Europe during filming. For the previous film, Mission: Impossible - Fallout, director Christopher McQuarrie senselessly abandoned composer Joe Kraemer, who had written a phenomenal score for Mission: Impossible - Rogue Nation, and instead employed the services of prolific Hans Zimmer emulator-in-chief Lorne Balfe. The result was disappointing across the board, Balfe producing lifeless action music of anonymous Zimmer character while throwing enough of Lalo Schifrin's original television series themes at the score to suffice. It was one of the most dissatisfying scores of the 2010's, in part because it perpetuated perceptions about Balfe's limited ability to stretch his personal sound into new territory and in part because Kraemer's score easily remains the best of the series. With Balfe returning for the two Mission: Impossible - Dead Reckoning movies, he reprises his strategy from Mission: Impossible - Fallout but manages better execution this time around.

The core of Balfe's sound from Mission: Impossible - Fallout returns in Mission: Impossible - Dead Reckoning Part One, the Schifrin references continuing and all other preceding movies' musical identities forgotten. Because the composer had extended time to compose and record the score due to pandemic delays, a whopping 14 hours of music was generated for the film, with all of that material chopped down to two and a half hours for its final placement. To the surprise of no man or beast, Balfe employed an army of assistants for the task, including no less than nine ghostwriters. (Balfe rejects the notion that assistants credited with additional music are "ghostwriters," but until their names are shown on the cover or with each cue explicitly on the album release, they are effectively ghostwriters. At the very least, a screen and poster credit of "Music by Lorne Balfe and Nine Others" should be pondered.) Also to the surprise of no man or beast is the fact that the thematic narrative of Mission: Impossible - Dead Reckoning Part One is wayward, perhaps the inevitable result of having too many cooks in the kitchen. At least the half dozen orchestrators had more interesting work this time around, for this second entry by Balfe in the franchise expands the instrumental breadth to include woodwinds and other formerly banished tones. Altered is the piano presence, which is now more aggressive, as in "You Are Dunn." Sadly, the mandatory tom-tom drums are not an obvious factor in this recording, Balfe opting instead to utilize the services of the more varied drum ramblings of a Swiss percussion ensemble that had caught his ear. Their involvement is the most striking change in the musical equation, lending to portions of the work the personality of a marching band on steroids. The mix of these performers is so dry that they end up distracting from other aspects of the recording; a dose of reverb and placement further back in the mix would have made their involvement superb. Still, the overall mix isn't quite as synthetic-sounding in the end, Balfe's fuller range of orchestral balance allowing for a more organic feel to this work. Even when some of the still tired techniques, like chopping string ostinatos and blaring low brass, are employed, they sound a bit livelier here.

The press glorifying the score for Mission: Impossible - Dead Reckoning Part One emphasizes that Balfe recorded the score with 555 musicians, which is something of a deception. In fact, he recorded with five separate ensembles in various locations across Europe to directly reflect the major settings of the film. This artistic desire led to recordings in Rome, Vienna, Venice, Switzerland, and London. The problem with this marketing ploy, which has the distinct feel of something Zimmer would do to sell the purported greatness of the result, is that the listener hears absolutely no difference between the various ensembles. There is absolutely no regional or ethnic emphasis apparent in each ensemble's orchestrations. The whole may as well have been recorded with a studio ensemble in Los Angeles, so don't buy into any hype about the authenticity of the individual ensembles' cues which, to the surprise of no man or beast again, isn't delineated on the album. Most listeners will hear simply an expectedly safe, modern action score with a dose of the Schifrin themes and a few ballsy percussive sequences. Balfe's themes may not always distinguish themselves in these scores, but their performance tone is spot-on in Mission: Impossible - Dead Reckoning Part One until the final fifteen minutes, at which point the themes lose cohesion and yield to more generic, pounding and chopping action techniques. There is an increasing number of cues to capture your interest and effectively supply greater depth to certain sequences in the story. The pair of "This is Not a Drill" and "The Plot Thickens" is the suspense highlight of the score while "Get Out Now" and "Ponte Dei Conzafelzi" are the dramatic highlights. Balfe had devised two themes in Mission: Impossible - Fallout, those for Ethan Hunt's suffering and the Syndicate, and they both return but are shunted in far different directions than before. The two traditional Schifrin themes (the main franchise identity and "The Plot" theme) are again staples of the soundscape. The only somewhat effective new identity for Mission: Impossible - Dead Reckoning Part One is an eerie one for the AI, the "Entity," and the terrorist, Gabriel, allied with it. Expect none of Balfe's new themes to remain in your memory after the score is finished, despite his and his army of assistants' attempts to infuse them into more of this score than the previous one. These original themes simply aren't very good, relying solely upon performance inflection to succeed.

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