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Medal of Honor: Frontline (Michael Giacchino) (2002)
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Average: 3.42 Stars
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Tracks 2 and 4 misnamed? [EDITED]
Wilczak - November 19, 2017, at 6:26 p.m.
1 comment  (679 views)
Medal of Honor Frontline Soundtrack
Ian Melendez - January 22, 2007, at 9:19 p.m.
1 comment  (2749 views)
Medal of Honor soundtrack CD(s) by Michael Giacchino
Adam Davies - July 8, 2004, at 2:29 p.m.
1 comment  (4163 views)
Medal of honor frontline soundtrack
Catherine Zitkiv - May 14, 2004, at 1:10 a.m.
1 comment  (3202 views)
Music to inspire killing and rampage!   Expand
toby - March 9, 2004, at 5:16 p.m.
3 comments  (3853 views) - Newest posted May 13, 2011, at 6:18 p.m. by Indy2003
You can find an awesome clip at this website
Dave - December 13, 2003, at 1:42 a.m.
1 comment  (2372 views)
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Composed, Co-Orchestrated, and Produced by:

Co-Orchestrated and Conducted by:
Tim Simonec

2011 Set Produced by:
Steve Schnur
Raphaella Lima
Erik Kraber
MV Gerhard
Audio Samples   ▼
All Albums Tracks   ▼
2002 EA Album Cover Art
2011 La-La Land Album 2 Cover Art
Electronic Arts, Inc.
(July, 2002)

La-La Land Records
(April 12th, 2011)
The 2002 Electronic Arts album was a limited U.S. release, available initially only through the EA site and soundtrack specialty outlets. The 2011 La-La Land set is limited to 2,000 copies and available at an initial price of $60 at the same soundtrack specialty outlets.
The inserts of the single EA album and the La-La Land set both include a plethora of information about the game and the composer, the former also providing a cue-by-cue analysis and details about the recording methodology.
Filmtracks Traffic Rank: #710
Written 7/9/03, Revised 4/25/11
Buy it... if the maturity of Michael Giacchino's own distinct style is what you had considered lacking in the previous "Medal of Honor" scores.

Avoid it... if you really have no confidence in the quality of any score for a video game, because by this entry in the series, Giacchino's "Medal of Honor" music could compete favorably with any major film score.

Giacchino
Giacchino
Medal of Honor: Frontline: (Michael Giacchino) By the time "Medal of Honor: Frontline" hit the gaming market in 2002, the "Medal of Honor" concept had strongly established itself as a premiere war game in the industry over the previous three years. With its origins resting with Dreamworks and Steven Spielberg, the series of games firmly extended the expectation that large orchestral music was not only a normal feature of these historical war games, but also expanding into a variety of other genres as well. After being recognized and awarded for his work on "Medal of Honor: Underground" the previous year, composer Michael Giacchino was also becoming an established force in the music industry, with offers beginning to come in for a wider variety of scoring projects (though mostly in television). Commissioned to write music for both "Medal of Honor: Frontline" and "Medal of Honor: Allied Assault," the latter only requiring five new cues of material (and thus received no major album release on its own), Giacchino was on the verge of partially leaving this era of his career behind, moving on to the show "Alias" and, within a few years, feature film scores that would yield an Academy Award nomination and a win. "Medal of Honor: Frontline," in the meantime, thrust the Allies back into the series of games with the daring, if not disastrous Operation Market Garden, during which the Allies air-dropped troops along the German "West Wall" to capture a handful of strategic bridges on the Rhine River. For the return of the Allies from the first game, Giacchino was originally asked to contribute roughly an hour of music for this third installment. By the end of the successful scoring and recording endeavor, however, the composer had written and recorded nearly 75 minutes of material. Giacchino decided not to significantly alter the foundation of the "Medal of Honor" thematic equation to any great extent, choosing the revisit several of the key themes from the first game (many of which were absent from the second game due to its different set of characters and more intimate storyline). Interestingly, the thematic material for the primary American character (Lt. Patterson) would be restructured in an effort, as Giacchino would call it, to represent how the character had matured in the time that had passed since the battles and adventures of the first game. Not surprisingly, this growth of that character's theme mirrors the maturation of Giacchino's own work for the entire series, too. Enthusiasts of the video game series recognized, as did the film music fans who had already embraced his work, that "Medal of Honor: Frontline" is the most well developed, mature score that Giacchino had provided to the series at the time.

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