While as a game, "Medal of Honor" was created in the
mould of
Saving Private Ryan, its music couldn't be any more
different. The sole similarity between the 1998 Williams score and this
subsequent game score (the latter reportedly written before the former
was released and/or heard by Giacchino) is the atmosphere of solemn
patriotism in the solitary performances of their title themes on brass.
For the game, this theme's primary, most respectful performance comes in
the opening "Medal of Honor" cue, which builds upon the style of James
Horner's
Apollo 13 for two minutes before an increase of bravado
introduces the notable Williams-like, full-ensemble characteristics. In
the noble brass counterpoint later in this performance and in a few
places thereafter, the horns take on the style of John Scott, too. While
this theme is technically the overarching idea of the score, its
extended uses are quite limited, with the orchestral material on the
game's album concluded by a jubilant variation of the theme in "The Jet
Aircraft Facility." More specifically, the theme represents the primary
character, OSS agent Lt. Jimmy Patterson, as he journeys through each
mission in the game. Given the suspenseful nature of many of these cues,
however, as well as the pacing of their action, the title theme is most
often reduced to fragments. Far more cohesive, interestingly, is the
theme for the Nazis, which is where Giacchino really takes a cue, so to
speak, from Williams. Introduced in "Locating Enemy Positions" and
exploding in full, marching movement in "Attack on Fort Schmerzen," this
theme is an extremely obvious rearrangement of the scherzo and
associated German themes from
Indiana Jones and the Last Crusade.
The unmistakable similarities between the mass of Nazi-related music in
"Medal of Honor" and that of
Indiana Jones and the Last Crusade
can either be considered a major asset or a startling distraction. In
either case, Giacchino provides cues like "The Radar Train" and "Rjuken
Sabotage" with outstandingly rambunctious renditions of this theme that
espouse an energy and complexity usually reserved for Williams' own
works. With these two themes mingling throughout, "Medal of Honor"
presents every mission in solid three to four minute cues that are all
structured like a self-contained mini-symphony, allowing for a smooth
flow to the game that isn't completely bound by immediate user
activities.
Each of the individual movements in "Medal of Honor"
features the development of a distinct format of an individual motif
from start to finish, whether it's the overwhelmingly engaging rhythms
of "Taking Out the Railgun" or the more subtle, turbulent low range
movements of "The U-Boat." Each cue is highly listenable, therefore, and
attentive listeners will note a few sub-themes, such as a specific
"stalking motif," that traverse multiple cues. The similarities to
Williams' styles of the late 1980's and early 1990's doesn't stop with
the outward Nazi material; many ambitious cues reference Williams'
techniques in composition and orchestration from scores such as
Hook,
Far and Away, and
Jurassic Park. The
instrumentation of "Medal of Honor" is standard (in terms of an
orchestral ensemble), however, with the absence of synthetic or exotic
elements lending to a reliably robust product anchored by a strong
central personality. The low strings are especially utilized by
Giacchino with outstanding results, often producing churning rhythms of
satisfaction. The only cue that does not synchronize with the style of
the whole is the jazzy, Cole Porter-inspired "The Road to Berlin."
Dreamworks Interactive initially only released the score on a 72-minute
album through Amazon.com, causing more hype than probably necessary
(remember that Amazon.com was still a relatively fresh idea at the
time), and the subsequent products in the series by Giacchino and others
often exhibited limited availability as well. The album presentation's
only weaknesses come at its end. After a source radio broadcast version
of "The Road to Berlin," the album features two hidden tracks. The first
is an obnoxious collection of sound effects from German positions, while
the conducting of the American national anthem by Giacchino's own mother
is thrown on, with studio joking included, only for fun (the musicians
intentionally butcher parts of the tune). That album went out of print
and retailed at a value at least double its original retail price for
many years. In 2011, La-La Land Records assembled all of the existing
"Medal of Honor" game soundtracks by all three composers and released
them in one massive, 8-CD set. That impressive collection, aside from
remastering the sound and making all of the scores available again as
part of a 2,000-copy pressing for $60, presents additional material from
the later entries. The contents on the set's first CD for "Medal of
Honor" are identical to those of the original product. In either case,
this first franchise score successfully set the tone for its sequels and
remains among the best imitations of John Williams' style ever
achieved.
**** @Amazon.com: CD or
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